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Sunday, March 12, 2023

How to draw Batsman with Python Programming:-

How to draw Batsman with Python Programming:-


import turtle

#initialize method

bat = turtle.Turtle()

#size of pointer and pen
bat.turtlesize(1, 1, 1)
bat.pensize(3)

#screen info
wn = turtle.Screen()
wn.bgcolor("red")
wn.title("BATMAN")

#colour
bat.color("yellow", "black")


#begin filling color
bat.begin_fill()

#turn1
bat.left(90)   # turn pointer direction to left of 90'
bat.circle(50, 85) #draw circle of radius = 50 and 85'
bat.circle(15, 110)
bat.right(180)

#turn 2
bat.circle(30, 150)
bat.right(5)
bat.forward(10) #draw forward line of 10 units

#turn 3
bat.right(90)
bat.circle(-70, 140)
bat.forward(40)
bat.right(110)

#turn 4
bat.circle(100, 30)
bat.circle(30, 100)
bat.left(50)
bat.forward(50)
bat.right(145)

#turn5
bat.forward(30)
bat.left(55)
bat.forward(10)

#reverse

#turn 5
bat.forward(10)
bat.left(55)
bat.forward(30)

#turn 4

bat.right(145)
bat.forward(50)
bat.left(50)
bat.circle(30, 100)
bat.circle(100, 30)

#turn 3
bat.right(90)
bat.right(20)
bat.forward(40)
bat.circle(-70, 140)

#turn 2
bat.right(90)
bat.forward(10)
bat.right(5)
bat.circle(30, 150)

#turn 1
bat.left(180)
bat.circle(15, 110)
bat.circle(50, 85)

#end color filling
bat.end_fill()

#end the turtle method
turtle.done()

Python program :- How to convert Rs to paisa & Days to hours.

Python program :- How to convert Rs to paisa. 



paise = 100
rs = int(input('Enter amount in rupees: '))

result = rs * paise

print(f"{result} paise")


Python program :- How to convert paisa to Rs


rs = 100
paise = float(input('Enter amount in rupees: '))

result = paise / rs

print(result, 'Rs') #you can also type this:- print(f'{result} Rs.')


Python program :- How to convert Days to hours.


days = int(input("Enter amount of days: "))

hours = days * 24

print(f"{hours} hours")




How to Draw Doraemon Picture with Python Programming

How to Draw Doraemon Picture with Python Programming


from turtle import *                                 



# Doraemon with Python Turtle
def ankle(x, y):
    penup()
    goto(x, y)
    pendown()


def eyes():
    fillcolor("#ffffff")
    begin_fill()

    tracer(False)
    a = 2.5
    for i in range(120):
        if 0 <= i < 30 or 60 <= i < 90:
            a -= 0.05
            lt(3)
            fd(a)
        else:
            a += 0.05
            lt(3)
            fd(a)
    tracer(True)
    end_fill()


def daari():
    ankle(-32, 135)
    seth(165)
    fd(60)

    ankle(-32, 125)
    seth(180)
    fd(60)

    ankle(-32, 115)
    seth(193)
    fd(60)

    ankle(37, 135)
    seth(15)
    fd(60)

    ankle(37, 125)
    seth(0)
    fd(60)

    ankle(37, 115)
    seth(-13)
    fd(60)


def mukh():
    ankle(5, 148)
    seth(270)
    fd(100)
    seth(0)
    circle(120, 50)
    seth(230)
    circle(-120, 100)


def scarf():
    fillcolor('#e70010')
    begin_fill()
    seth(0)
    fd(200)
    circle(-5, 90)
    fd(10)
    circle(-5, 90)
    fd(207)
    circle(-5, 90)
    fd(10)
    circle(-5, 90)
    end_fill()


def nose():
    ankle(-10, 158)
    seth(315)
    fillcolor('#e70010')
    begin_fill()
    circle(20)
    end_fill()


def black_eyes():
    seth(0)
    ankle(-20, 195)
    fillcolor('#000000')
    begin_fill()
    circle(13)
    end_fill()

    pensize(6)
    ankle(20, 205)
    seth(75)
    circle(-10, 150)
    pensize(3)

    ankle(-17, 200)
    seth(0)
    fillcolor('#ffffff')
    begin_fill()
    circle(5)
    end_fill()
    ankle(0, 0)


def face():
    fd(183)
    lt(45)
    fillcolor('#ffffff')
    begin_fill()
    circle(120, 100)
    seth(180)
    # print(pos())
    fd(121)
    pendown()
    seth(215)
    circle(120, 100)
    end_fill()
    ankle(63.56, 218.24)
    seth(90)
    eyes()
    seth(180)
    penup()
    fd(60)
    pendown()
    seth(90)
    eyes()
    penup()
    seth(180)
    fd(64)


def taauko():
    penup()
    circle(150, 40)
    pendown()
    fillcolor('#00a0de')
    begin_fill()
    circle(150, 280)
    end_fill()


def Doraemon():
    taauko()

    scarf()

    face()

    nose()

    mukh()

    daari()

    ankle(0, 0)

    seth(0)
    penup()
    circle(150, 50)
    pendown()
    seth(30)
    fd(40)
    seth(70)
    circle(-30, 270)

    fillcolor('#00a0de')
    begin_fill()

    seth(230)
    fd(80)
    seth(90)
    circle(1000, 1)
    seth(-89)
    circle(-1000, 10)

    # print(pos())

    seth(180)
    fd(70)
    seth(90)
    circle(30, 180)
    seth(180)
    fd(70)

    # print(pos())
    seth(100)
    circle(-1000, 9)

    seth(-86)
    circle(1000, 2)
    seth(230)
    fd(40)

    # print(pos())

    circle(-30, 230)
    seth(45)
    fd(81)
    seth(0)
    fd(203)
    circle(5, 90)
    fd(10)
    circle(5, 90)
    fd(7)
    seth(40)
    circle(150, 10)
    seth(30)
    fd(40)
    end_fill()

    seth(70)
    fillcolor('#ffffff')
    begin_fill()
    circle(-30)
    end_fill()

    ankle(103.74, -182.59)
    seth(0)
    fillcolor('#ffffff')
    begin_fill()
    fd(15)
    circle(-15, 180)
    fd(90)
    circle(-15, 180)
    fd(10)
    end_fill()

    ankle(-96.26, -182.59)
    seth(180)
    fillcolor('#ffffff')
    begin_fill()
    fd(15)
    circle(15, 180)
    fd(90)
    circle(15, 180)
    fd(10)
    end_fill()

    ankle(-133.97, -91.81)
    seth(50)
    fillcolor('#ffffff')
    begin_fill()
    circle(30)
    end_fill()
    # Doraemon with Python Turtle

    ankle(-103.42, 15.09)
    seth(0)
    fd(38)
    seth(230)
    begin_fill()
    circle(90, 260)
    end_fill()

    ankle(5, -40)
    seth(0)
    fd(70)
    seth(-90)
    circle(-70, 180)
    seth(0)
    fd(70)

    ankle(-103.42, 15.09)
    fd(90)
    seth(70)
    fillcolor('#ffd200')
    # print(pos())
    begin_fill()
    circle(-20)
    end_fill()
    seth(170)
    fillcolor('#ffd200')
    begin_fill()
    circle(-2, 180)
    seth(10)
    circle(-100, 22)
    circle(-2, 180)
    seth(180 - 10)
    circle(100, 22)
    end_fill()
    goto(-13.42, 15.09)
    seth(250)
    circle(20, 110)
    seth(90)
    fd(15)
    dot(10)
    ankle(0, -150)

    black_eyes()


if __name__ == '__main__':
    screensize(800, 600, "#f0f0f0")
    pensize(3)
    speed(9)
    Doraemon()
    ankle(100, -300)
    mainloop()

Aadhar No Validation Program In python (Chech Aadhar No Is Valid or Not.)

Aadhar  No Validation Program In python (Chech Aadhar No Is Valid or Not.)



# Number should be 12 chars
# Number should not start with 0 or 1
# It should not contain alphabets

num = input("Please enter a 12 digit mobile number: ")

# Check if number length is greater or less then 12
if len(num) > 12 or len(num) < 12:
    print("Aadhar number is not valid (Enter a 12 digit number)")
else:
    # Check if first number is 0 or 1
    if num[0] == '0' or num[0] == '1':
        print("Aadhar number is not valid (Aadhar card number cannot start with 0 or 1)")
    else:
        try:
            num = int(num)
            print("Aadhar number is valid") #this block try if no error
        except: #this block print when try block or statement have an error
            print('Aadhar number is not valid (Aadhar number should not contain any characters)')